Fair Game
Tell Meg
Tell Emily


On 2008-02-05, Emily wrote:


...about the aesthetic process of making a game, which is fine because I think that is something you have to approach yourself, or the communicative process..

Agreed. Starting with what gets communicated by game structures and getting that sense of which to use for what that you're talking about Shreyas seem like great next steps. Which Jonathan puts so nicely:

Basically, I'm interested in the way in which specific techniques and tools (or the lack thereof) radically change the structure of the play experience.

Tool boxess as in modular games?


This reminds me...
Your initials:
Link URL:
Link text:
Please keep your link text short.
Please feel free to self-link!
I've disabled marginalia until I can get the spam prob under control.
Never mind.
Some maybe useful links:
Complete Index of Entries
Search for a Post or Comment
Search the Forge Forums

 
This makes me go...
Your initials:
Your response:
Explanation (optional):

This is for short comments, corrections, praise, me toos, stuff like that. Briefly, please!
I've disabled marginalia until I can get the spam prob under control.
Never mind.




Fair Game